Tips
1. Nexus health is a resource
2. Hard mulligan for Doombeast and/or Scribe (Hold Time Trick for further digging)
3. Only copy/summon Doombeast and Scribe, otherwise the combo will be ruined (vile feast will incorporate 1/1 spiders into the pool)
4. You can sometimes play off of an enemy unit if necessary if you're unable to pull Doombeast or Scribe
Best play is to bank mana until turn 3, then play an activator into Doombeast. Trade Doombeast into anything, then generate a Doombeast with Scribe. Create a copy of Scribe if you can, before trading it. Now you have your unit engine in place. At this point it's about pulling the right removal to handle the opponent's win condition(s) while trading your units away knowing you'll continue to generate more. Ruination into Glorious Evolution will allow you to start filling your board every turn, but can be risky pending the state of the match.
Key cards to the deck are obvious, run the control setup that works for you.
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1. Nexus health is a resource
2. Hard mulligan for Doombeast and/or Scribe (Hold Time Trick for further digging)
3. Only copy/summon Doombeast and Scribe, otherwise the combo will be ruined (vile feast will incorporate 1/1 spiders into the pool)
4. You can sometimes play off of an enemy unit if necessary if you're unable to pull Doombeast or Scribe
Best play is to bank mana until turn 3, then play an activator into Doombeast. Trade Doombeast into anything, then generate a Doombeast with Scribe. Create a copy of Scribe if you can, before trading it. Now you have your unit engine in place. At this point it's about pulling the right removal to handle the opponent's win condition(s) while trading your units away knowing you'll continue to generate more. Ruination into Glorious Evolution will allow you to start filling your board every turn, but can be risky pending the state of the match.
Key cards to the deck are obvious, run the control setup that works for you.