An aggressive ephemeral deck built to counter the up and coming control decks due to it's utility of spawning units on attack (Shark Chariot, Zed, Hecarim) as well as having good removal (Vengance, Death Mark, Ruination) as well as some simple yet effective combos (Dawn and Dusk -> Hecarim -> Death Mark; Mark of the Isle -> Zed -> Death Mark.) For your opening hand, you want to prioritize Zed > Cursed Keeper/Mark of the Isle > Shark Chariot > Hecarim
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