Freljord/Ionia Control deck
Generic control game plan. Live until Enlightened. Win game by producing a ton of value off of copied spells, big allies buffed by Hearthguards, or a well timed Battle Fury.
1st Bjerg always gets a Hearthguard. 2nd Bjerg can get Karma or a Hearthguard. 3rd Bjerg can get Karma, Icevale Archer, or Hearthguard. Emerald Awakener is also a possibility when you're Enlightened.
Level 2 Karma and Entreat: One of the two entreats is likely to fetch another Karma, or you have another copy in hand. Casting Karma's insight of Ages gives you 4 shiny new spells in hand. Yes, we can tutor for 4 brand new spells at burst speed.
Other considerations:
Elixir of Iron - nice combat trick to keep your dudes alive
Avalanche - probably wouldn't want to cast this when you have level 2 karma, unless you're going to die otherwise.
Troop of Elnuks/Bull Elnuk - budget value package
1 of Ritual of renewal - Karma can also create this, nice big heal if you have a deny to cover it or the opponent isn't in Ionia
Warmother's Call - It's Warmother's Call...
Kinkou Lifeblade - more lifesteal
Health Potion - Cheap heals at burst speed
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