The idea of this deck was around Overgrown Snapvine and Shurima. Shurima has a lot of cards, meant to summon a lot of creatures out with sand soliders, using that with the combination of Overgrown Snapvine means you can have an army very quickly. Azir of course meant to get lots of creatures out, and Emperor's Divide, Dunekeeper, and Emperor's Dais all enabling Overgrown Snapvine to kill your own units, and make plenty more. Using Thresh because of the Snapvines killing your units means Azir can get out easily, leveling him up and buffing all of your Snapvines when they're summoned.
If you have something to add or maybe a better change, you can tell me below!
You need to log in before commenting.