This deck, is, of course, built around getting as many passive Shark Chariots as possible before turn 6 when you let Hecarim loose. Fading memories, Chronicler of Ruin, and Mists Call all help trigger Shark's last breath as many times as possible. Sapling Toss, Blighted Caretaker, and Zed are meant to help you build some early offensive power through summoning sharks on the side. Iron Harbinger and Soul Shepherd will be your main non-ephemeral units, so make sure you keep them around. Turn 6, surprise your opponent by transforming Hecarim in one attack - with 3+ Sharks! If all else fails, Neverglade Collector will give you some great survivability and reliable DPS on attacking rounds, as your Sharks die.
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