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Runeterra Deck: Death from Below


By Jetstream Sam | Updated June 29th, 2022
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Jetstream Sam June 29th, 2022
13K
0 1 2 3 4 5 6 7 8
16 12 8 4 0
Avg. Mana Cost: 3 Shard Cost: 28,400
Regions
18
22
Card Types
6
9
25
Rarity
26
2
6
6
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8.9 Rating
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Deck Stats Discussion (2) Open in Builder
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Mana Cost

0 1 2 3 4 5 6 7 8
16 12 8 4 0

Cards

Regions
Card Types
0 0 0 0
Rarity
0 0 0 0
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1
monokub's Avatar
monokub Posted: June 14th, 2022 | 10:24 AM
ok this one is getting a downvote for me after the amount of cards/gems I wasted on it. No offense to the creator as I don't blame then, more rather the people who topped this choice, but it seriously sucks when it comes to hand size. I know Im only a few weeks into the game and whatnot, but for a "9.3 Rating", it has a terrible track record. It's main issue comes to the lack of hand size- its hard to keep a consistent hand, and even harder to keep your hand the ideal amount. I mean I can't even begin with every annoying aspect when I kept pulling a freaking 5* cost card compared to the other 15 2* cards I had.

PROS:

I will say when it works, it works, and its lurker function is very useful and synchs well with the rest of the deck. I do wanna keep playing it cause I find the aspect of it rather fun ^^ Getting a 1* up to 8 attack is a very satisfying use of its lurker abilities, and mixed with other units which benefit from lurker-related units, it synchs verily well.

Cons: But I think it needs some serious twinking cause out of the last 10 games I've played, I've won maybe 3, and that's not even counting the AI fights I kept losing. It's main issue is people easily dispatching the weak units early on, and because of this, you can't ramp up the attacks which several key units benefit greatly from, such as the 5* one that gains several keywords for being at least 8+ attack when summoned. But if you can't get it up to that amount by the time you play it, it kind of loses all usefulness.

Overall, its the draw-ability that hinders this deck and keeps it from truly being a proficient deck. I'll keep playing around it and if I find a good balance or swap of cards, I'll be more than glad to change my rating. Till then, people be careful of trying this "top rated deck", don't be an idiot like me and waste your champion cards and gems pulling for it unless you find a way to properly use the deck without running out of cards on the field or in your hand...
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