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Runeterra Deck: lulu/diana aggro


By omertheboi | Updated August 25th, 2020
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omertheboi August 25th, 2020
18K
0 1 2 3 4 5 6 7 8
16 12 8 4 0
Avg. Mana Cost: 2.68 Shard Cost: 30,000
Regions
13
27
Card Types
6
11
23
Rarity
18
10
6
6
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Mana Cost

0 1 2 3 4 5 6 7 8
16 12 8 4 0

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1
Kecka's Avatar
Kecka Posted: September 2nd, 2020 | 11:17 PM
This deck suffers from being two things at once. Lulu and her supports are a midrange crew who can't realistically do their thing until turn 5 or 6 even with lucky draws. But the rest of the deck is aggro with no staying power.

So you have little defense and can't deal enough damage early to make up for it, because all your offense is tied up in midrange combos. I think it'd be better served splashing in either some defensive midrange stuff to give you time to get Lulu and all those support cards rolling, or it needs to trim the fat and go full aggro instead of needing a lot of fragile cards on the field to get going.
1
Wall Marx's Avatar
Wall Marx Posted: August 26th, 2020 | 4:44 AM
Super deck and out of all the new decks I've seen it's the most compelling a competitive looking I've seen.
As the support triggers from left to right I think there's anti synergy between lulu and Mountain Sojourners as the Mountain Sojourners will be left most and then lulu will grow up to 4/4 a card already buffed +2+2, so probably won't grow it most of the time. I'll definitly try it out though
1
NeoPHcare's Avatar
NeoPHcare Posted: August 27th, 2020 | 3:39 AM
Basically it will become a 4/4 first then gives it +2/+2 from the sojourners buff
1
NeoPHcare's Avatar
NeoPHcare Posted: August 27th, 2020 | 3:38 AM
The support from lulu will trigger first then the support buff from mountain sojourners.
Like this.
Mountain sojourners -> Lulu -> Mountain sojourners
2
CelestialTiefling's Avatar
CelestialTiefling Posted: August 28th, 2020 | 8:30 AM
Problem is that's asking for a lot the costs are 5/3/5 which means unless you have to already have lulu out and survivng before you get to about 5 mana, and make sure your not in a position to have to sacrifice one. Mentor is really good at drawing aggro and either forcing them to take a bad or sometimes free trade or they hit him and you can proc lulu/buff for free. The problem with this deck is it has a lot of plays and I get it, but it requires more mana then people probably give it credit for with decks like this. Honestly I'd give up Lunari for flower child who ramps up really well as a terror threat and is an early cost. The dusk petals give procs to Diana sure, but your spending 1 spell mana to take a mana off of a nightfall creature which is only good for a situation where you need an emergency nightfall unit out or if you want to set up for next round aggro. What I'm saying is this deck relies heavily on supports with little way to protect them efficiently. hush is great until you get one of those annoyingly BEEFY units. Like Demacia and all its buffs will struggle, but not noxus or some cards in freljord. Now saying this deck is bad, it needs fine tunning to get everything out effectively.
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