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Runeterra Deck: Non-Meta Aggro Lulu Fizz


By Daydream | Updated December 12th, 2020
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Daydream December 12th, 2020
5K
0 1 2 3 4 5 6 7 8
16 12 8 4 0
Avg. Mana Cost: 2.45 Shard Cost: 27,000
Regions
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19
Card Types
6
16
18
Rarity
24
6
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6
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Mana Cost

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16 12 8 4 0

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Deck Details & Information
Pressure your foes with high damage from Support effects and Elusives with Aggro Lulu Fizz!

Champion Synergy: Leveled-up Lulu gives you a 1 mana spell that can grant Barrier to an ally or Vulnerable to an enemy every single turn, which also counts towards Fizz's level-up requirement. Meaning you can consistently make your Fizz elusive while giving them or one of your supports units Barrier for your attack. Lulu has a pretty easy level-up condition so you shouldn't worry much about the low amount of Support units in this deck. Zed could possibly flex in here if you take out one copy of Lulu though you'd might want to change some cards to fit the change. Reminder, you also shouldn't worry much if your opponent decides to block and kill the support unit since you'll deal huge damage to their Nexus if the supported unit stays untouched


Gameplan: Best case scenario would be Attack token and Flower Child on Turn 1. Flower Child and Pix (Or Rush to protect your 3 mana Support unit/Golden Narwhal for elusive damage) on Turn 2. Lulu or Fuzzy Caretaker to buff up your Flower Childs on Turn 3. And then use Riptide Rex as a finisher card

Ghost is there if you manage to give your Flower Child a dangerous amount of attack power. WIth Make it Rain for Support against those pesky 1 hp units that can become a threat and units that are being protected by Barrier. Twin Disciplines as a 3 mana burst spell that gives your Fizz Elusive with the ability to make your unit healthier or stronger which can make you win a game. Salvage and Pilfered Goods for card draw and Zap Sprayfin as a way to draw your burst spells and be an elusive blocker/attacker. And last but not least, Warning shot as a decent card to not only help level-up and protect fizz but also trigger Plunder for your Riptide Rex and Pilfered Goods.

Now you may ask, "Why do you only have one copy of Deny and no copies Will of Ionia?". Honestly, they feel too slow for this deck, there's not really a lot of scenarios where you might need them while playing this deck, I did put one copy of Deny just in case I'm fighting against decks with spells such as The Ruination, Icequake, Avalanche, Warmother's Call, Feel the Rush, etc though you're free to add more copies if you want.

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