Spawn as many ephemeral units as possible, try to save your non-ephemiral units too block potential threats from the opponent. use big spells to remove big units when necessary. Try to copy some sharks and play them, so they return when you play new ephemeral units (can be done on the opponent's turn) if you haven't killed your opponent with all the boosted ephemeral units (from the soul shepherd) Finnish it off with big damage from 1 or multiple 'they who endure'. Make some copies with 'fading memories' if possible, just in case.
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