The goal is to end with Mind Meld with a board of small minions. Playing Fizz early with spells wins early game generally speaking, along with an Elise/Kalista. The champions aren't necessarily there stay on the board forever, but rather to bait and get rid of removal. Once Mind Meld is powered up, it's GG.
Loses to Swain/Vlad/Sej decks but has performed well against all others. Does VERY well against stun/recall decks and Ez decks when a Fizz is on board.
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