Hi. I'm new to this, and still figuring it out.
This game is quite different to others I've played in the past and so while I do have other decks on this site, they are not as "final" as this one, shall I say. My explanation is pretty much: the game seems to be in a position where you pick out the enemy's trump cards and meddle with them using your higher combat prowess /w means of Challenger mechanics. Similar idea, however I'm trying to make this in the 2 regions I feel the most comfortable with rn -- Targon and Shurima.
I hope you enjoy the deck and would appreciate your support by leaving a comment based on your ideas for the deck. I would like to know what you think and I accept all constructive criticisms/thoughts.
Lastly, Rock Hopper here is a great choice as it allows the set up of a trap while placing down a unit to defend, but if u are less into getting early traps down and in would rather go for a card advantage, you can swap it out for an Aspiring Chronomancer. If you do, please tell me how it goes, I would love to know how it feels to play them in exchange for the Rock Hopper. I am gonna still have to play both for myself to see how it feels as rn this is just theory.
I might update once I have finished the deck, but I have to wait til Thursday before I can get the champions/ shards to finish the deck... if im lucky. Been on a grind and I'm still missing half the champs. (T_T) Anyways! Wish me luck for the weekly vault and enjoy.
Fox
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