This deck is a combo of Hecarim, and Azir. Azir was made to be in a mono Shuriman deck but works very well in this one. The deck is meant to be aggro with good OTK combos, plus a few good late game options with Neverglade Collector, doing damage once your ephemeral creatures die. With Hecarim it is very easy to level him up with Azir always giving sand soldiers to attack with, and Shark Chariot attacking as long as you have another ephemeral creature out. With a bit of ally removal to reward yourself for killing your allies like Ravenous Butcher, and Glimpse Beyond. This deck can last well into the late game cause of Hecarim, I believe this deck works a lot better than zed because of the Shuriman cards being a lot stronger, and giving more to have a much larger army like Emperor's Dais, and Azir giving out more ephemerals, buffing Hecarim.
If you have something to add or maybe a better change, you can tell me below!
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