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Runeterra Deck: Tree! more Tree!


By swordfreedom | Updated August 29th, 2020
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swordfreedom August 29th, 2020
41K
0 1 2 3 4 5 6 7 8
16 12 8 4 0
Avg. Mana Cost: 3.1 Shard Cost: 24,800
Regions
26
14
Card Types
5
22
13
Rarity
26
4
5
5
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Deck Stats Details Discussion (12) Open in Builder
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87 V o t e s

Mana Cost

0 1 2 3 4 5 6 7 8
16 12 8 4 0

Cards

Regions
Card Types
0 0 0
Rarity
0 0 0 0
Deal First Hand
Redeal
Deck Details & Information
This is an another meme deck that keep concept "high risk - no reward" style , I guess.
But it turn to be fun to play and hard to predict combo that will make both you and your opponent "rolling on the floor laughing" in many way LOL.

This is not the complete version of this deck and I still keep maintaining for the better . If you have any advise , feel free to make a discussion bellow.

There are many ways to play this deck but I recommend on
1. Make sure you won't take too much damage in early game.
2. Try to keep the relic to late game for increase amount of Snapvine efficiency.
3. Iceborn Legact and Pact Mentality aren't only for the Snapvine , using them on spider or ghost is not a bad idea. Maybe just in case.
4. Champion is minion , Snapvines are the Kings of this deck.
5. Well , keep Snapvine alive.... it is our deck's core

develop cancel

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1
swordfreedom's Avatar
swordfreedom Posted: August 26th, 2020 | 4:24 PM
Development cancel , just too lazy lol
0
Spychopat's Avatar
Spychopat Posted: July 27th, 2020 | 5:24 AM
Hey ! How did you put fading memories in the deck builder ? it's not showing for me, and when i try to import deck with code on runeterrafire, it just glitches it.
1
Alp_'s Avatar
Alp_ Posted: June 14th, 2020 | 8:24 AM
I spet all of my day on playing this deck, it was joyful but I'm afraid this deck cannot win. I played 20 games and I've never won :b
0
Akira's Avatar
Akira Posted: June 5th, 2020 | 10:56 AM
I tested the deck. Sorry, didn't liked it.
Its really slow. You can't win until you get Snapvine on the field.
Your early game cards are not enough to keep you alive. Especially against Agro Decks.
0
DXWALK's Avatar
DXWALK Posted: June 8th, 2020 | 11:59 AM
Have you tried reducing the Overgrown Snapvine cost with the Oblivious Islander if you got one in hand ? It can really help midgame. But you are right, withtout Snapvine, it is difficult, you can try to survive midgame with Braum, Elise and some boosted spiders, you can also sacrifice some Ephemerial units, but if you don't like it, well, your loss ^^'
0
AntonVonLobsterrr's Avatar
AntonVonLobsterrr Posted: June 4th, 2020 | 4:50 PM
I’m using this deck and I really enjoy it. When you summon hordes of Snapvines turn after turn it’s sooo cool! Just need to survive until turn 6-7 lol.
0
DXWALK's Avatar
DXWALK Posted: May 18th, 2020 | 6:53 PM
Uuuuuuuuuh, where's PacK mentality exactly ?
0
DXWALK's Avatar
DXWALK Posted: May 21st, 2020 | 3:09 AM
Anyone ? I really like this deck, I'm sure it could be better but I don't know what to replace for Pack mentality, and how many of them I should take.
0
swordfreedom's Avatar
swordfreedom Posted: May 21st, 2020 | 10:48 PM
Oh sheet , I just realised that I forgot to update the list
I decide to take out 1 Crawling and Kalista to add 2 Pack
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